![]() ![]() Sprite Fade: I'm also working on trying to create a fade effect where the alpha value increases in the negative direction on the y-axis. ![]() Note: The issues does seem very similar to this one but the image in the post seems invalid. I was wondering if someone could point me in the right direction for achieving the desired effect. I thought turning off Blend Alpha in the Blend modes section would be enough but it seems to have no effect: This picture shows the current result but the legs should not be visible Sprite blend mode: I'd like to create a shader such that there is no blending between sprites.I've been trying to create a reflection shader and am running into the following problems: I've been messing around with amplify shader and have been really enjoying it so far! ![]()
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